I've always loved claymation and puppet animation. I liked the cockney accents of Wallace and Gromit and Tim Burton's style of animation. One of the biggest differences I see between cell animation or computer animation with claymation and puppet animation is there is physicality to clay and puppet animation that other forms of animation just can't replicate.
Pixar is the closest thing I have seen to the 3D aspect of clay and puppet animation but even that can't re-create it. There is something very nice about how physical the characters feel in claymation and puppet animation. Because of how real they seem it is almost like they are right in front of you and you can reach out and grab them. Cell animation and computer animation does have that same trait.
If things like Wallace and Gromit were cell animated instead and I think that it would lose the wonderfulness that it has to offer. Wallace and Gromit do very physical things and I think the 3d physicality of them helps make their adventures more exciting. Any kind of animation is extremely hard and time consuming but claymation and puppet animation have always had my admiration.
I agree, there is something very tangible about an actual image that is hard to replicate with rendering software. Taking a picture of mud = cheap and easy. Making a surface look like mud in a computer program = extremely difficult and time consuming.
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